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Use mono framework to hack steam
Use mono framework to hack steam








use mono framework to hack steam

  • FNA / MonoGame games may need Runtime > Time tracking > clock_gettime() to prevent softlocks.
  • use mono framework to hack steam

    Here are two lists of games using this engine.

    use mono framework to hack steam

    If the Steam version is running, you may need to take several libraries from Steam runtime ("~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/") to the game library folder (such as "libcrypto.so.1.0.0" and "libssl.so.1.0.0"). GameMaker Studio games need Runtime > Time tracking > clock_gettime() to prevent softlocks.Some games using this framework are indicated on the website. LÖVE framework (only >11.1 was tested): no specific settings are required.Some games may be noted as not compatible in the next section. Most games of the indicated engines should run fine with the required settings. This is a list of game engines/frameworks that libTAS should be able to run, with their specific settings.










    Use mono framework to hack steam